Skip to main content

Unity Free Tutorials

Hey guys!
today i am watching unity tutorials on how to further enhance my game.
i started with a unity tutorial on the basis of creating a bow styled like Hanzo's from Overwatch 
linked here, in the tutorial we learn two very important aspects i want to include in my game, charge speed and charge max. 
After this i watched a small tutorial on how to add a timer to your UI linked here, it used a specific script that was attached in the videos case to the car in his game.
a very important feature he showed was a start timer and finish timer which is very necessary for what i wanted to create for my own game

Other then watching new videos on the bow and arrow aspect i have been going back and re watching all unity tutorials to try and get a better understanding of the entire process.
i feel going back and re watching is really helping as there was a lot i had missed and a lot i hadn't really picked up and memorized.
this way going back i can ensure that any mistake i make i will be able to fix and correct extremely easily  
Hanzo POV bow animation

Comments

Popular posts from this blog

multimedia project research

Hey Guys! As part of my project for multimedia development semester two i will be working as part of a large team to create a 1916 rising style historical game, in which you play the role of a young boy during the rising, team members: David Jervis  Chris Carney Ian Maher Chloe Traynor Siobhan Lee  Aidan Byrne  Shane Ray Dunne  Isabel Hartnett  Catalin Daniel  Connor Brennan  Ellen Clarke  Nathan Ellis  Niamh Smith  James Reynolds  Eoin O'Reilly  Trevor Makengo  Leah Byrne  The role i will be pursuing is Audio design, my role leader is Trevor and i cant wait to work with him on the games general music sound effects and all noises involved in the games development. as a team me and Trevor are looking at using  Fl Studio  but as of late we are not 100% sure on what software we would like to use. to help our team i have found some useful historical site...

Game Vision Statement

Hey guys! Today I worked on a vision statement for my project. using guidelines from  this article . it helped me develop more ideas for my game and has helped me improve my knowledge on Genre and style of game. I am sticking with a small archery game but have decided to make it an against the clock game to try and increase replay ability and enjoyment, I hope peoples competitive nature will make this game more like-able

Growth Mindset

Hey guys! Today I took a look at the growth mindset padlet from previous years, I found this extremely helpful and would recommend everyone takes a look at this. The post that really struck with me, SAY YES to everything even the small things.  a lot of people are so busy being comfortable and doing this they ignore so many opportunities to make new friends and have an amazing experience with others! This theory has been taken on by many and is the inspiration for a famous youtube channel with over 3million subs linked  here I have been subscribed to these guys for quite a while and if your ever looking for a fun insight into the YES THEORY this youtube channel is a great watch ! highly recommend